finish extra/bringing-a-gun-to-a-trainer-fight #9
@ -2,7 +2,7 @@ import math
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def solution(dimentions, your_position, trainer_position, distance):
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def solution(dimentions, your_position, trainer_position, distance):
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nearest_target = {}
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nearest_target = {}
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for position, is_trainer in generate_reflected_positions(dimentions, your_position, trainer_position, distance):
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for position, is_trainer in generate_positions(dimentions, your_position, trainer_position, distance):
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direction = calc_direction(your_position, position)
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direction = calc_direction(your_position, position)
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if direction in nearest_target:
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if direction in nearest_target:
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prev_position, prev_is_trainer = nearest_target[direction]
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prev_position, prev_is_trainer = nearest_target[direction]
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@ -10,7 +10,7 @@ def solution(dimentions, your_position, trainer_position, distance):
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nearest_target[direction] = (position, is_trainer)
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nearest_target[direction] = (position, is_trainer)
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else:
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else:
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nearest_target[direction] = (position, is_trainer)
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nearest_target[direction] = (position, is_trainer)
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return len([0 for d, (position, is_trainer) in nearest_target.items() if is_trainer and line_length(your_position, position) <= distance])
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return sum(1 for (position, is_trainer) in nearest_target.values() if is_trainer and line_length(your_position, position) <= distance)
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def generate_room_id(dimentions, your_position, distance):
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def generate_room_id(dimentions, your_position, distance):
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memo = []
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memo = []
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@ -27,7 +27,7 @@ def generate_room_id(dimentions, your_position, distance):
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yield room_x, - room_y - 1
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yield room_x, - room_y - 1
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yield - room_x - 1, - room_y - 1
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yield - room_x - 1, - room_y - 1
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def generate_reflected_positions(dimentions, your_position, trainer_position, distance):
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def generate_positions(dimentions, your_position, trainer_position, distance):
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room_width, room_height = dimentions
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room_width, room_height = dimentions
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for room_x, room_y in generate_room_id(dimentions, your_position, distance):
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for room_x, room_y in generate_room_id(dimentions, your_position, distance):
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x_reflected = room_x % 2 == 1
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x_reflected = room_x % 2 == 1
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@ -53,8 +53,7 @@ def generate_reflected_positions(dimentions, your_position, trainer_position, di
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yield (reflected_your_x_position, reflected_your_y_position), False
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yield (reflected_your_x_position, reflected_your_y_position), False
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yield (reflected_trainer_x_position, reflected_trainer_y_position), True
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yield (reflected_trainer_x_position, reflected_trainer_y_position), True
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def abs_gcd(x, y):
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def gcd(m, n):
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m, n = abs(x), abs(y)
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while n != 0:
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while n != 0:
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t = m % n
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t = m % n
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m, n = n, t
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m, n = n, t
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@ -68,8 +67,8 @@ def reduce_direction(direction):
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return 0, (1 if y > 0 else -1)
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return 0, (1 if y > 0 else -1)
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elif y == 0:
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elif y == 0:
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return (1 if x > 0 else -1), 0
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return (1 if x > 0 else -1), 0
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gcd = abs_gcd(x, y)
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g = gcd(abs(x), abs(y))
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return x/gcd, y/gcd
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return x/g, y/g
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def calc_direction(origin, target):
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def calc_direction(origin, target):
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return reduce_direction((target[0] - origin[0], target[1] - origin[1]))
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return reduce_direction((target[0] - origin[0], target[1] - origin[1]))
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@ -82,7 +81,8 @@ tests = [
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(([300,275], [150,150], [185,100], 500), 9),
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(([300,275], [150,150], [185,100], 500), 9),
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(([3, 2], [1, 1], [2, 1], 2), 1),
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(([3, 2], [1, 1], [2, 1], 2), 1),
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(([300,275], [150,150], [185,100], 2), 0),
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(([300,275], [150,150], [185,100], 2), 0),
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# (([3, 2], [1, 1], [2, 1], 10000), 1),
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(([3, 2], [1, 1], [2, 1], 1000), 397845),
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(([30, 20], [10, 10], [20, 10], 10000), 397845),
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]
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]
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for i, o in tests:
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for i, o in tests:
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